Hiraeth Game (working title) three months of development progress cold facts

Hiraeth Game (working title) three months of development progress cold facts

  • Main weapon class with custom settings like a range, spread, accuracy, power, condition, ammo type, all fire modes (single, burst, auto) with different fire rate, reload, customizable: mesh (weapon model), sounds, effects, decals ... and much more. Finally a good start;
  • Early, but working already AI with basic needs, not bad ragdoll hit reaction, simple search, follow, partol and attack - many AI instances;
  • Some environment design, this is really my last worry, I can't wait to create world;
  • Animation coding, still just percent. Or less;
  • Very early RPG system code, but not bad design;
  • Early looting, needs, healing, fatigue system;
  • Some sound works. Not so much, but funny as hell! We have talking robots – thank's to https://lingojam.com/RobotVoiceGenerator and http://www.atrixnet.com/bs-generator.html.
Stay tuned! 

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